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URANIAN
Drawn 1995, adapted 2002

FREQUENCY: Very Rare (at best)
NO. APPEARING: 1-2
ARMOR CLASS: 3
MOVE: 6"
HIT DICE: 6
% IN LAIR: Unknown
TREASURE TYPE: See below
NO. OF ATTACKS: 2
DAMAGE: 1-10/1-10/1-10
SPECIAL ATTACKS: Technology
SPECIAL DEFENSES: Technology
MAGIC RESISTANCE: Standard
INTELLIGENCE: Genius
ALIGNMENT: Unknown
SIZE: L (7' tall)
PSIONIC ABILITY: nil
LEVEL/XP: DM's discretion

A certain clandestine band of adventurers called the Xenoleague, all of whom are professional scholars of magical monster lore, have attempted to trace the origins of many bizarre classes and races, from Ammebia to Umber Hulk to Octopest to Xaren to every other impossibly evolved creature. Their findings, after decades of expeditions through virtually every plane, have uncovered one possible source for many of these races: a biogenetic "seed-planting" form of alien life that they had dubbed the Uranians.

In an impossible, non-Euclidian mountaintop fortress filled with seemingly magical objects and lifeforms, these Uranians were found nurturing several experiments of horrifying natures while the Xenoleague looked on in the shadows. Their spying was uncovered by one of the beings, and only one member of the league managed to escape. The fortress was gone days later when he returned, but his tales of six-limbed tentacled nightmares were proved by an image-recalling talisman smuggled from their lair (or vessel!).

If more were ever to encounter a Uranian, they would discover them to be vicious in any physical confrontation, attacking three times per round using head-swallowing appendages (1-10 each, decapitating on a natural 20 rolled "to hit"), and instruments of an advanced technical source. Their standards and motivation are truly of an alien origin, and it is left to the DM to decide how best to suit their campaigns with an "alien encounter" featuring Uranians!

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All artwork Copyright 2002 David C. Lovelace