HOME FAQ's VIEW ALL THUMBNAILS ABOUT DAVE MORE ART BY DAVE
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

AMMEBIA
Created 1981, revised 1985 and 1988

FREQUENCY: UNCOMMON
NO. APPEARING: 1-8
ARMOR CLASS: 6
MOVE: 6"
HIT DICE: 2+2
% IN LAIR: 100%
TREASURE TYPE: Incidental
NO. OF ATTACKS: 1 (it's enough!)
DAMAGE: 21-24 + special
SPECIAL ATTACKS: see below
SPECIAL DEFENSES: Camouflage
MAGIC RESISTANCE: see below
INTELLIGENCE: Animal
ALIGNMENT: N
SIZE: M (15' long, 2' mouth)
PSIONIC ABILITY: nil
LEVEL/XP: III / 145 + 3/hp

The Ammebia is a curious creature resembling a long, warty tube with a 2' mouth at one end, and a small, slime-spewing aperture at the other. The slow-moving wormlike monstrosity maneuvers about with a series of muscular contractions like a snake, halving its speed on a full stomach. If the Ammebia hits with a natural 20, its humanoid victim must save versus Paralysation at -2 or be beheaded (resurrection impossible). Otherwise, normal damage is inflicted.

A group of Ammebias can usually be found underground in dungeons, caves, or any other rocky, damp locale near other edible lifeforms. Here, they lie in wait, camouflaged by their surroundings, thus surprising unwary passers-by on a roll of 1-5 on d6.

*This is a fan site. Advanced D&D is a trademark of TSR.
This site is not affiliated with TSR. Otherwise it'd all be 3E, wouldn't it?

All artwork Copyright ©2002 David C. Lovelace