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PRISMOID, LESSER
Created 1985, updated 1989

FREQUENCY: Uncommon
NO. APPEARING: 4-40
ARMOR CLASS: 9
MOVE: 12" (see below)
HIT DICE: 1 (d4)
% IN LAIR: 50%
TREASURE TYPE: nil
NO. OF ATTACKS: 1
DAMAGE: See below
SPECIAL ATTACKS: Suffocate
SPECIAL DEFENSES: Roll, regeneration
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: N
SIZE: S (1' diameter)
PSIONIC ABILITY: nil
LEVEL/XP: I / 32 +1/hp

The sparkling, colorful young Prismoids are found anywhere underground near water, never too far from a parent. These ambulatory plants can subsist on water but seem to be attracted to living tissue more so. They will gang up on any man-sized or smaller animal, rolling their bodies up into a ball to double their normal speed if need be.

When attacking their prey, they will try to suffocate it by aiming towards the top of its body (usually the head). If they hit with an 18 or better, they will have found the mouth and will stick well to it, causing 1-4 points of temporary suffocating damage (unconsciousness occurs at zero, death after 1-3 rounds of unconsciousness) per round until removed. Removal can only be done by a Cleric, or else will cause 1-4 points of normal damage.

Prismoids, like their behemoth parents, can regenerate lost hit points, but only at a rate of 1 per 5 rounds. Is it unknown how these Lesser variants balloon up to Greater size, since there have never been mid-sized versions encountered. It is assumed that this growth is done in secluded, protected situations.

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All artwork Copyright 2002 David C. Lovelace