HOME FAQ's VIEW ALL THUMBNAILS ABOUT DAVE MORE ART BY DAVE
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

THROKK
Created 1988 ("Funkikchst")

FREQUENCY: Rare
NO. APPEARING: 1-3
ARMOR CLASS: 4/-3
MOVE: 6"
HIT DICE: 7
% IN LAIR: 75%
TREASURE TYPE: See below
NO. OF ATTACKS: 2
DAMAGE: 2-16 +Special (x2)
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi-
ALIGNMENT: CN
SIZE: L (18' long)
PSIONIC ABILITY: nil
LEVEL/XP: V / 750 + 8/hp

Dwelling in preferably cold climes, the Throkk is an exotic class of mineral eater. They are easily spotted in a drift, with their light-green skin and brilliant orange crystalline eyes, of which 5-10 dot their snaking bodies. Instead of a head, it has twin (10% chance of three) extending mouth-stalks lined with rugged, grinding teeth.

The teeth towards the front of these stalks are sharp enough to inflict serious damage to anyone provoking the beast, which is common since its eyes are valuable (300-800gp each) when hardened over a month's time. It has +2 "to hit" bonus in combat, and natural rolls of 19 or 20 indicate double damage is inflicted, and possibly (30%) will either sever or decapitate. If it somehow is reduced to 15 or less hit points, it will increase its "to hit" roll bonus to +5 in its desperate attempt to stay alive.

It is never recommended to damage the eyes during combat, and not just because damaged ones are worthless. They have an effective AC of -3, and if a character's body part becomes severed in the process of trying to blind the beast thus, it will always be his head.

*This is a fan site. Advanced D&D is a trademark of TSR.
This site is not affiliated with TSR. Otherwise it'd all be 3E, wouldn't it?

All artwork Copyright 2002 David C. Lovelace