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STIRK
Created 1985, redrawn 1993, updated 2002

FREQUENCY: Very rare
NO. APPEARING: 6-24
ARMOR CLASS: 10
MOVE: 8" (MC:D)//6"
HIT DICE: 1-1
% IN LAIR: 20%
TREASURE TYPE: See below
NO. OF ATTACKS: 1
DAMAGE: 1-4 or 1-6
SPECIAL ATTACKS: Surprise on 1-5
SPECIAL DEFENSES: Never surprised
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: N
SIZE: S (1' diameter)
PSIONIC ABILITY: nil
LEVEL/XP: I / 26 + 1/hp

The Stirk is a floating ball of eyes and mouths, a frightful sight in any dark dungeon, especially in numbers! Their silent, floating meander affords it the ability to surprise on a 1-5, and its multiple, bulging eyes keep it from ever being surprised as well. Variants can also live underwater, but would have no more ability to surprise than any ordinary sea creature.

The creepy little horror will bite with sharp teeth (1-6 damage) at close range, and can also shoot needle-like eggs from one of its orifices (50 foot range) for 1-4 damage, attacking as a 5th level Fighter. Underwater, it cannot effectively shoot eggs.

Stirk innards are a quite toxic jelly, and if reduced to -4 hit points or more in one round, the creature will rupture utterly and spew acidic death onto anyone within 15 feet of it for 1-8 damage (save vs. Poison for half damage). And once again, this is an effect which would not happen when submerged in water.

There are genetic ties to Beholders and Eyes of the Deep, and Stirks are often found near one of these superior relatives. It is even believed they have psychic connections to one another and can see what others can see. If this is true, they would make excellent all-seeing scouts for a Beholder above-ground, or an Eye of the Deep underwater!

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All artwork Copyright 2002 David C. Lovelace