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MACRONID, FLY
Created 1984 ("Faxliph Fly"), updated 1989

FREQUENCY: Very Rare (Common in Abyss)
NO. APPEARING: 1 or 2-20
ARMOR CLASS: 5
MOVE: 6"/32" (MC:A)
HIT DICE: 3+3
% IN LAIR: 10%
TREASURE TYPE: I (x1-2)
NO. OF ATTACKS: by wpn. or 1-4
DAMAGE: by wpn. +4, or 1-4 (x1-4)
SPECIAL ATTACKS: Disease
SPECIAL DEFENSES: Silver or +1 to hit
MAGIC RESISTANCE: 10%
INTELLIGENCE: Low
ALIGNMENT: CE
SIZE: M (4'-5' tall)
PSIONIC ABILITY: nil
LEVEL/XP: III / 150 +4/hp

Vile and thoroughly unpredictable, Fly Macronids are almost as despised by their kin as are Beetles, but unlike their shelled counterparts are much too stupid and ungoverned to form a revolt of any sort. Instead the Flies form rogue, communal bands making their disease widespread in the Macronid Abyssal plane and beyond.

This type of Instectoid is as persistent as it is evil, being so relentless in the hunt that it will fight to the death for even the smallest prey. It claws up to several times per round, or will otherwise carry some sort of crude spiked or spear-like weapon.

The deadly, festering disease carried by the Flies sets into the body of any person whose hit points are reduced to 6 or less during physical combat with them. Then a save at -7 on the die versus Poison must be made, or they will faint and be dead within the hour unless either NEUTRALIZE POISON or CURE spell is cast by a 10th or higher level Cleric.

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All artwork Copyright 2002 David C. Lovelace