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ICE GIANT
Created 1982, revised 1989

FREQUENCY: Rare
NO. APPEARING: 1-3
ARMOR CLASS: -2
MOVE: 15"
HIT DICE: 13 + 1-8
% IN LAIR: 20%
TREASURE TYPE: E, Q(x10)
NO. OF ATTACKS: 1
DAMAGE: 5-40
SPECIAL ATTACKS: Hurling rocks, ice
SPECIAL DEFENSES: nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: High
ALIGNMENT: CE
SIZE: L (20' tall)
PSIONIC ABILITY: nil
LEVEL/XP: VIII / 4,900 +18/hp

Ice Giants inhabit desolate, freezing envirnoments high in the mountaintops, or in flat tundra plains. The average keep of an Ice Giant will have any or all of these guards: 2-7 polar bears (50%), 4-36 Goblins (85%), 2-12 artic huskies (60%), and/or 1-4 rogue Trolls (25%).

In combat, Ice Giants have the strength of Cloud Giants (MM1). It can hurl giant ice chunks up to 180 feet away. The devastating damage (5-40) is compounded with a STUN effect, rendering those hit unconscious for 2-8 rounds unless a save versus Paralysis is made. Otherwise the Giant will weild a large, two handed sword or some sort in a close-range melee.

These large humanoids average 20 feet in height, with bluish-white skin and pale yellow eyes. They have mangy, spase hair, if any at all. Warriors wear hardened steel plate mail of the most durable kind.

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All artwork Copyright 2002 David C. Lovelace