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GERREK
Created 1985 ("Gerk"), revised 1989

FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 4
MOVE: 18"
HIT DICE: 8
% IN LAIR: 15%
TREASURE TYPE: D
NO. OF ATTACKS: 3
DAMAGE: 1-6 (X3)
SPECIAL ATTACKS: Spell Use
SPECIAL DEFENSES: Displacement
MAGIC RESISTANCE: 60%
INTELLIGENCE: High
ALIGNMENT: CN
SIZE: L (5' high at shoulder)
PSIONIC ABILITY: nil
LEVEL/XP: IV / 1,100 +10/hp

The Gerrek has ancestral ties of a magical demonic non-nature, coupled with Displacer Beasts, going as far back as Cerebus the Gatekeeper. This relation has given the Gerrek one-half of the Displacer Beasts' special "displacement" ability, or a 1 1/2' displacement from its original position, and -1 to hit.

Its true power come from its ability to use spells as a 10th level Illusionist, but can't perform mental-related spells such as SLEEP, CHARM, PHANTASM, etc. Most of its spells are of a physical nature, such as DARKNESS, BLINDNESS, INVISIBILITY, and that sort.

Evidence of its Cerebral (ha ha) relation is solely its appearance: a giant, three-headed, vaguely canine beast. It does, however, have a tremendous guard instinct, and will fight to the death to prevent intrusion into its lair, even though intelligence might dictate otherwise.

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All artwork Copyright 2002 David C. Lovelace