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HULK DEVIL
(Greater devil)

Drawn 1999, adapted 2002

FREQUENCY: see below
NO. APPEARING: 1-2
ARMOR CLASS: -2
MOVE: 16"/20" (MC:A)
HIT DICE: 12
% IN LAIR: 5%
TREASURE TYPE: Any
NO. OF ATTACKS: 2
DAMAGE: 11-18/11-18 (d8+10)
SPECIAL ATTACKS: see below
SPECIAL DEFENSES: see below
MAGIC RESISTANCE: 70%
INTELLIGENCE: High
ALIGNMENT: LE
SIZE: L (12' tall, very broad)
PSIONIC ABILITY: 150
--ATTACK/DEFENSE MODES: A,C,E/F,G,H
LEVEL/XP: IX / 8,200 + 16/hp

The terribly powerful Hulk Devil is Uncommon in Caina (8th level of Hell), Nessus (9th) and Maladomini (5th), Rare in Phlegethos (4th), and Very Rare in Malbolge (6th). It also has been known to very rarely roam the Prime to terrify and devour mortals. This terrifying mass is very similar to Pit Fiends but even more powerful. They are immense brutes with an effective 22 strength, and just by attacking with its immense lobster-claw mitts is enough to deliver potent amounts of damage.

Hulk Devils can use the following spell-like powers at will: DETECT/DISPEL MAGIC/GOOD, HOLD MONSTER, FEAR, HYPNOTIZE, SLEEP, CHARM, GATE 1-2 Pit Fiends (40% success), and TELEKINESE 7000gp WEIGHT.

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All artwork Copyright 2002 David C. Lovelace