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CRIMNAG
Created 1986, revised 1988

FREQUENCY: Uncommon
NO. APPEARING: 1 (1-20 in hollow)
ARMOR CLASS: 6
MOVE: 14"//12"
HIT DICE: 1+1
% IN LAIR: 20%
TREASURE TYPE: Incidental (Qx10, Yx1/10 in lair)
NO. OF ATTACKS: 1
DAMAGE: Special
SPECIAL ATTACKS: Acid squirt
SPECIAL DEFENSES: see below
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: N
SIZE: S (2' tall)
PSIONIC ABILITY: nil
LEVEL/XP: II / 81 + 2/hp

The slime-secreting Crimnag is an adept pickpocket, preferring gold coins and gems most of all. The creature can be found roving secretly through villages at night, either above or below ground, and swimming in any but the dirtiest waters. They hunt high and low for their acquisition of treasure for their hollow's hoard.

The creature can pick pockets as a 10th level Thief, and all remaining thieves' abilities are at level 6, except OPEN LOCKS, FIND TRAPS, and READ LANGUAGES which it is not intelligent enough to perform at more a than first level mastery.

In conflict, the Crimnag squirts acid from its protruding snout, causing 1-8 damage on contact. The acid will continue to rot affected flesh, causing 1-4 damage every three rounds for a total of 3-24 rounds unless some sort of CURE treatment is applied.

In serious situations of jeopardy, the crimnag can belch a BLINDING cloud (30' diameter) once per day. The blinding is very temporary (1-3 rounds), but should allow plenty of time for escape. If an impending conflict looks bad for the crimnag, it will not hesitate to belch its stinging cloud to avoid it altogether.

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All artwork Copyright 2002 David C. Lovelace