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BLONZD
Created 1985, revised 1988

FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 8/4/0
MOVE: 1/2"(10")
HIT DICE: 7
% IN LAIR: 100%
TREASURE TYPE: nil
NO. OF ATTACKS: 4
DAMAGE: Special
SPECIAL ATTACKS: see below
SPECIAL DEFENSES: nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: N
SIZE: M (4' diamater)
PSIONIC ABILITY: nil
LEVEL/XP: VI / 650 + 8/hp

The blonzd is a desert dweller, moving slow above ground but quite well burrowing through sand. The creature hides most of itself under the dunes, revealing only its brilliant blue eyes. These crystalline gem-like orbs entice potential victims into coming closer. If a character approaches the would-be booty, he will soon find himself enveloped by 1-4 tentacles (surprising on a 1-5), dragging him underground. If more than one character is near, the beast will fully surface and attack as many as four at once. When the Blonzd successfully surprises, it automatically connects with its target and its prey must roll his BEND BARS percentage. A failed roll is followed up by saving vs. Paralysis to avoid blacking out, getting dragged under and into contact with a horrible, toothy maw underneath. As the beast feeds, it can only attack otherwise with one tentacle per round, and bites away at its unconscious meal for 2-12 damage per round until it is dug out by it's compatriots! However, a successful save indicates the character is simply flung a few feet away (1-4 damage).

As a bitter irony, the eyes have no immediate monetary value, but an accomplished Magic User could make GEMS OF SEEING from them using about 100gp worth of rare material components.

Armor class for the Blonzd varies: its main body is AC8, eyes are AC0, and tentacles are AC4. It has 11-16 eyes, which are punctured upon a successful hit to them with a stabbing weapon. If fully blinded the monster attacks at -6, but will try to flee before that happens. A tentacle can be severed with a score of 20 or greater to hit.

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All artwork Copyright 2002 David C. Lovelace