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BLIBDION
(LUKATHERIAN MINION)
Created 1986, revised 1988

FREQUENCY: Very Rare
NO. APPEARING: 1-8
ARMOR CLASS: 10
MOVE: 12", 14", or 24"
HIT DICE: 1+1, 2+2, or 6+6
% IN LAIR: nil
TREASURE TYPE: nil
NO. OF ATTACKS: 1
DAMAGE: 1-4, 1-8, or 4-24
SPECIAL ATTACKS: Dissolve flesh
SPECIAL DEFENSES: Regeneration
MAGIC RESISTANCE: Standard
INTELLIGENCE: Just above Animal
ALIGNMENT: CN
SIZE: Variable
PSIONIC ABILITY: nil
LEVEL/XP:
1+1 HD: I / 110 + 2/hp
2+2 HD: II / 145 + 3/hp
6+6 HD: IV / 575 + 8/hp

The curious race of the Blibdii was created from the evil magic of Lukather, Lord of the Insane. Half of the entire Blibdion population lives within the infernal walls of his mighty vault.

Appearing as a transparent, floating helium bag of internal organs with horrendous, protruding appendages, these monsters come in three general sizes ranging from small, head-sized nuisances to very large horrors. In combat, an axe-like limb of sorts is used. It also secretes acid from its maneuvering flagellae, and occasionally (15%) squirts it in a conflict which infects those in contact with viral flesh rot: 1-20 damage, plus 1 point per day until a CURE DISEASE spell is cast upon the wounded area.

In a Blibdion encounter of 1 or 2 creatures, they are always 2 small-sized scouts (1+1 HD). Groups of 3-6 are led by a medium-class creature (2+2 HD). And a group of 7-8 is led by a large-sized pack leader (6+6 HD) and 2 medium-sized ones. These numbers vary considerably in Lukather's Vault, where the creatures are under the mental power of their master.

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All artwork Copyright 2002 David C. Lovelace